AI Insights · Timothy · December 2022
Top 5 Match 3 Games Performance in Middle East Q4 2022
Discover the performance trends of the top 5 Match 3 games on a unified platform in the Middle East during Q4 2022, featuring data on weekly downloads, revenue, and active users.
In Q4 2022, the top 5 Match 3 games on a unified platform in the Middle East showcased varying performance in terms of weekly downloads, revenue, and active users. Here's a closer look at their trends.
Bubble Shooter - Pop Bubbles from IVYGAMES experienced fluctuating weekly revenue, peaking at approximately $539 in late September and stabilizing around $289 by the end of December. Weekly downloads saw a notable increase mid-October, reaching 35.7K, before settling at 31.1K in the final week of December. Weekly active users demonstrated a general upward trend, growing from 96.9K to a peak of 120.5K in early December, before slightly dropping to 115.6K by the end of the quarter.
Bubble Shooter - Classic Pop, published by Bubble Shooter, showed a steady weekly revenue increase, starting at $5.6K in late September and peaking at $6.8K in mid-December. Weekly downloads remained relatively stable, fluctuating between 16.8K and 22K throughout the quarter. The game maintained a high number of weekly active users, averaging around 268K to 292K.
Bubble Shooter Rainbow by Blackout Lab saw its weekly revenue peak at $720 in early October before experiencing a slight decline, ending the year around $323. Downloads rose significantly towards the end of the quarter, from 9.4K in late September to 21.6K by the end of December. Weekly active users followed a similar trend, increasing from 77.9K to 112.6K over the same period.
Bubble Shooter Star from UP STUDIO showed a strong growth in weekly downloads, starting from a mere 212 in early October and peaking at 13.6K in late November. Active users also increased significantly, from 8.1K in late September to 30.4K by mid-December.
Finally, Gold & Goblins: Idle Merger by AppQuantum experienced a peak in weekly revenue of $14.2K at the end of December, showing a general upward trend throughout the quarter. Downloads were relatively stable, with numbers ranging between 3.8K and 9.6K. Weekly active users saw a slight decline from 48.8K in late September to 41.6K by the end of December.
These insights come from Sensor Tower, where you can find more detailed data and trends for these and other apps.